With the latest update my custom HUD, which worked flawlessly for years, changed in appearance. The part which has changed consists of custom stats with custom colour codings. Before version 4.14.22 came out the prefix changed its colour corresponding to the stat. Now the prefixes stay white for the most part. And some use colours which don’t correspondent to the stats at all. It’s not the end of the world as the stats still change into the right colour but the readability isn’t as good as it was before.
For example my custom stat “fold flop” turns green when villain folds over 60%. So did the “F:” before it. Now the “F:” stays white.
On my second computer on which the previous version of PT4 is still installed everything works without a problem. After comparing both HUD profiles I couldn’t find a difference. The only thing I realized is that there is a new box called “colour” next to the “separator” box, which has been added in the latest update although nothing is said about it in the release notes (unless I’ve missed it somehow). I don’t know if this new option is causing the new behavior or if the new version handles custom stats differently, but something definitely has changed.
I hope you can help me out!