Here is a topic that I come back to every 2 or 3 years. It has to do with the Hero being treated differently in cash games as opposed to tourney games.
Once again I am confounded by the fact that Hero hud stats are only allowed for the session or (if reset) for the table, but villains can be switched back and forth between lifetime or session.
I know the pat answer is that in tourneys the hero rarely encounters the same villain so the villain’s image of the hero is primarily the current one.
On the surface there is a lot of truth to that.
BUT …
There are three important reasons the programmers should dig deeper.
First, and the clearest example, are the SNG tourneys. These are very similar to cash tables regarding the repetitive nature of villains and heroes. Over and over again the same players go to battle with each other. It is perplexing that villains (if they have tracking software) can view my lifetime hero stats, but I cannot view the same stats of myself that my villains are viewing. THIS REALLY NEEDS TO BE ADDRESSED!
Another problem I struggle with is that often I would like to compare my lifetime stats with another player’s lifetime stats during the course of a game. Especially when I am up against a skillful player who has gotten the best of me repeated times. How enlightening this would be!
Finally it is simply not true that tourney players do not frequently do battle repeatedly. I often come up against tourney players, even in big tourneys numbering thousands of players at the onset, where I show hundreds of games on the hud for that player. I would like to occasional switch the hero to see the same self image they are viewing of me.
As the years roll on, I am becoming convinced it is programmer resistance and not the nature of tourneys that causes this resistance.
If it is a complicated programmer change I would be content to be able to switch both the villains and hero simultaneously and not independently. This is a minor inconvenience compared to being completely blocked out of my own lifetime image.
If the views were switched simultaneously I would estimate 75% of the time I would be paying attention to the villain lifetime stats, and about 25% of the time switching to see my own current table image. But really, I suspect if you took it this far, you could go ahead and allowed independent switching of hero stats versus villain stats.
In closing, I looked at one of my old threads about auto rating and the main objection years ago in the cash vs. SNG debate was not enough SNG players were complaining. Did it ever occur to you that maybe SNG players might have given up on your software or given up about this particular complaint? I do not have the time to go out and organize them for resistance. But I really think this is a serious defect in your software and shows a lack of understanding about the play of tourneys, even large ones.
Thanks once again for consideration of this problem.
Smoky