Ticket #164990 was just one of them but getting notifications isn't the issue. Has this problem been resolved & loaded into a PT4 update?
Wasn't planning on be thorough once u have all the information, but here we go:
1) Oct 12, 2015 ticket #T170879 (3 of a kind board Bug): Last entry was yours, white rider & I quote "
Thanks for your example. I agree that this looks like an error with that filter and I have reported this to the development team to be fixed."
2) Jul 6, 2016 ticket #T171029 (one pair hand (Top Kicker) bug)
Last entry: "
Once this issue has been resolved and a new version with the available fix has been released, you will automatically be notified via this support ticket."
Original post:
https://www.pokertracker.com/forums/vie ... 62&t=593623) Dec 2, 2015 ticket #T177956 (Invalid player filter)
Last entry was yours, white rider & I quote "
Thanks - I believe this is a known issue related to that filter, and I have linked your ticket so that you get a notification when the fix is released."
4) Jul 25, 2016 #225060 (suits on River Less than 3 cards of any one suit bug)
Last entry was yours, white rider & I quote "Thanks for your example. We have a known issue with that filter and I have linked your ticket so that you get a notification when the fix is released."
5) And last for the flawed filter I've referred in the 1st entry of this post is:
Board Texture > board connectedness > board connectedness Turn > Any Made Straight is Possible.
According to my 11 GB database, I estimated this doesn't filter about 5% of hands.
Just out of curiosity I can say I opted to build a "all possible boards" code to substitute this filter, which comes to about 100k caracters code. Having then several custom coded stats witch include this filter, the consequence is putting up with a 10 day long full cache rebuiding process. I'll attach a printscreen so u wont think I've been drinking. Not computer specs no, my PC has 1 year only & the cache rebuiding length has been growing as I added new custom stats.
So just this one unresolved filter has significant implications on "performance", as far I can experience.
So 6 bugged filters. How many have been resolved & loaded into a PT4 update?