Soooo gentlemen, I'll call your bet and raise a bit myself, say, 1/2 pot...
Almost same like yours, with couple of little extras:
- Villains are shown on their preflop acting order. So "V1 HC" and "V1 Actions" are related to the FIRST villain who acted preflop whose holecards we know (if we don't know villains holecards, then that villain isn't included), V2 is related to second etc. Villains absolute positions won't matter. In a sense, this condenses the report width to enable one to concentrate only on the villains whose hole cards we know and can study what they did with them. Now I have only places for 3 villains and I don't see need for more (playing 9-max zoom here, would be lots of empty columns if there were 9 villains included in every row).
- The numbers in front of the actions are related to villain hand win propabilities. They are scaled from 0 (playing the board) to 9 (nuts or near to it). So I can easily see what was the hand strength or winning propability with a certain action.
- The action coloring is based on villain acting "tricky". Red tricky (agressive tricky) means that villain either bet or raised with weak hand (see top row, K5 bets on turn with 2A32 board -> winprob is 4 and villain bet, so he was tricky with poor hand). Preflop red tricky would be raising with 72o. Green tricky (passive tricky) means that villain called or checked a strong hand (see the top row again, A4 just check-called flop and turn on 2A326 board and checked on river), I consider this tricky playing with strong hand. Preflop red tricky would be limping with AA.