detect AA KK QQ JJ

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detect AA KK QQ JJ

Postby jeongwee » Thu Feb 02, 2017 4:17 am

have some problem making stats.
i want to ask how can i use
cash_hand_player_combinations.flg_f_1pair
to detect exactly AA KK QQ JJ ?

and is cash_hand_player_combinations.flg_f_straight_draw
include 2gutshot draw and gutshot draw?
jeongwee
 
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Re: detect AA KK QQ JJ

Postby Flag_Hippo » Thu Feb 02, 2017 7:45 am

jeongwee wrote:i want to ask how can i use cash_hand_player_combinations.flg_f_1pair to detect exactly AA KK QQ JJ ?

See this post for information on hole card lookup values.
jeongwee wrote:and is cash_hand_player_combinations.flg_f_straight_draw include 2gutshot draw and gutshot draw?

No. For those you can use "cash_hand_player_combinations.flg_f_gutshot_draw" for a single gutshot draw and "cash_hand_player_combinations.flg_f_2gutshot_draw" for a double gutshot.
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Re: detect AA KK QQ JJ

Postby jeongwee » Fri Feb 03, 2017 4:37 am

Flag_Hippo wrote:
jeongwee wrote:i want to ask how can i use cash_hand_player_combinations.flg_f_1pair to detect exactly AA KK QQ JJ ?

See this post for information on hole card lookup values.
jeongwee wrote:and is cash_hand_player_combinations.flg_f_straight_draw include 2gutshot draw and gutshot draw?

No. For those you can use "cash_hand_player_combinations.flg_f_gutshot_draw" for a single gutshot draw and "cash_hand_player_combinations.flg_f_2gutshot_draw" for a double gutshot.

ty
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Re: detect AA KK QQ JJ

Postby jeongwee » Fri Feb 03, 2017 4:38 am

WhiteRider wrote:
jeongwee wrote:is cash_hand_player_combinations.flg_f_straight_draw include 2gutshot draw and gutshot draw?

flg_f_straight_draw includes any straight draw. The specific types are only needed if you want to include or exclude those specific types.

hi so what for OESD?
and what for back door flush draws or straight draws?
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Re: detect AA KK QQ JJ

Postby WhiteRider » Fri Feb 03, 2017 8:44 am

I'm sorry - I misremembered. Flag_Hippo is correct above and I will remove my post to avoid confusion.
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Re: detect AA KK QQ JJ

Postby Flag_Hippo » Fri Feb 03, 2017 8:50 am

jeongwee wrote:hi so what for OESD?

So to clarify flg_f_straight_draw is for open ended straight draws and won't include gutshots.
jeongwee wrote:and what for back door flush draws or straight draws?

flg_f_bflush_draw and flg_f_bstraight_draw
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Re: detect AA KK QQ JJ

Postby jeongwee » Sat Feb 04, 2017 6:33 am

WhiteRider wrote:I'm sorry - I misremembered. Flag_Hippo is correct above and I will remove my post to avoid confusion.

still thank you
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Re: detect AA KK QQ JJ

Postby jeongwee » Sat Feb 04, 2017 6:34 am

Flag_Hippo wrote:
jeongwee wrote:hi so what for OESD?

So to clarify flg_f_straight_draw is for open ended straight draws and won't include gutshots.
jeongwee wrote:and what for back door flush draws or straight draws?

flg_f_bflush_draw and flg_f_bstraight_draw

ty
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Re: detect AA KK QQ JJ

Postby jeongwee » Tue Feb 07, 2017 12:51 pm

Flag_Hippo wrote:
jeongwee wrote:hi so what for OESD?

So to clarify flg_f_straight_draw is for open ended straight draws and won't include gutshots.
jeongwee wrote:and what for back door flush draws or straight draws?

flg_f_bflush_draw and flg_f_bstraight_draw

hi i got another question.

anything that for detect how many player that involve into the pot? (example it was 1 vs 1 or theres 3+ player put them money in the pot)
or anything that for detect player position?(example player made the 3bet and the position was BTN)
jeongwee
 
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Re: detect AA KK QQ JJ

Postby Flag_Hippo » Tue Feb 07, 2017 8:15 pm

jeongwee wrote:anything that for detect how many player that involve into the pot? (example it was 1 vs 1 or theres 3+ player put them money in the pot)

For the number of players seeing the flop you can use:
Code: Select all
cash_hand_summary.cnt_players_f


jeongwee wrote:or anything that for detect player position?(example player made the 3bet and the position was BTN)

See this guide for the position numbers.
Code: Select all
cash_hand_player_statistics.flg_p_3bet and cash_hand_player_statistics.position = 0

You can also set the position for a stat under "Item Properties" in the HUD Profile Editor.
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