Classification of IP and OOP in CBet multi-way pots.
Posted: Sun Sep 16, 2018 9:06 am
So what I understand of IP/OOP specific filters are:
IP = Last to act
OOP = Acting first
However there is some crossover that I need to understand in multi-way situations, when we are the middle of 3 players.
From what i can see, IP is defiantly last to act.
So what does this mean for OOP?
-When we CBet as the 2nd of 3 players, is this OOP or IP? I'm guessing OOP?
-When we are the 2nd player and respond to a CBet from the 1st player, are we calling IP or calling OOP? We have position on the CBet, but are not IP.
on my Hud I have:
CBet Total
CBet IP
CBet OOP
Also; fold-call-raise when facing.
I notice my IP and OOP add up to the Total stat, so this has led me wanting to know how the middle player is classified in multi-way spots.
IP = Last to act
OOP = Acting first
However there is some crossover that I need to understand in multi-way situations, when we are the middle of 3 players.
From what i can see, IP is defiantly last to act.
So what does this mean for OOP?
-When we CBet as the 2nd of 3 players, is this OOP or IP? I'm guessing OOP?
-When we are the 2nd player and respond to a CBet from the 1st player, are we calling IP or calling OOP? We have position on the CBet, but are not IP.
on my Hud I have:
CBet Total
CBet IP
CBet OOP
Also; fold-call-raise when facing.
I notice my IP and OOP add up to the Total stat, so this has led me wanting to know how the middle player is classified in multi-way spots.