Comment on Vector HUD

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Comment on Vector HUD

Postby oracle3001 » Sat Dec 17, 2011 9:03 am

Maybe this is or isn't suppose to happen. But I was under the assumption that relative placement of panels was suppose to stay the same upon resizing a table.

What I am finding is I maximise a table of a particular site to get the HUD panels perfectly placed, then when I resize it to replicate the dimensions that I usually have a table while playing that the panel positioning is slightly altered and now covers a seat or the play and I then have to make further re-positioning adjustments at this smaller size. Then obviously if I max the table size again, the positioning is out of whack.

I thought the whole point of the "Vector HUD" was that this kind of thing didn't happen.

Have experienced this with stars.
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Re: Comment on Vector HUD

Postby random » Sat Dec 17, 2011 9:10 am

Same thing happens with PT4's own hand replayer so dont try to blame Stars for moving seats around when resizing tables. :P
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Re: Comment on Vector HUD

Postby oracle3001 » Sat Dec 17, 2011 9:17 am

What would be really cool would the addition of the PAHUD type functionality that allowed one to see a representation of a sites table within HUD editor. From which one can set up all the panels (well the always visible ones at least) before ever having sat down at a table. It really allowed one to work out how stats can be best fitted and if any proposed changes will interfere with ones ability to see seats and the play going on.
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Re: Comment on Vector HUD

Postby WhiteRider » Sat Dec 17, 2011 12:22 pm

It seems that maximizing a window causes some scaling issues (because the relative dimensions of the window change). If you resize the window to its maximum by dragging the edge/corner you shouldn't see that issue?
The development team are aware of the scaling issue when maximizing.
I think a PAHud style positioning editor may be added at some point, but it is not likely to be in the immediate future - maybe once the initial beta period is over.
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